이 문서는 대화형 노트북입니다. 로컬에서 실행하거나 다음 링크를 사용할 수 있습니다:

설정
openai)와 Weave (weave) 의존성을 설치하고, API 키 관리를 위한 set-env 의존성도 설치합니다.
%%capture
!pip install openai
!pip install weave
!pip install set-env-colab-kaggle-dotenv -q # 환경 변수용
python
%%capture
# openai의 버그를 수정하기 위한 임시 해결 방법:
# TypeError: Client.__init__() got an unexpected keyword argument 'proxies'
# 참고: https://community.openai.com/t/error-with-openai-1-56-0-client-init-got-an-unexpected-keyword-argument-proxies/1040332/15
!pip install "httpx<0.28"
google.colab.userdata를 대신할 수 있는 set_env를 사용합니다. set-env-colab-kaggle-dotenv 사용 지침을 참고하세요.
# 환경 변수를 설정합니다.
from set_env import set_env
_ = set_env("OPENAI_API_KEY")
_ = set_env("WANDB_API_KEY")
import base64
import os
import time
import wave
import numpy as np
from IPython.display import display
from openai import OpenAI
import weave
오디오 스트리밍 및 저장 예제
client = OpenAI(api_key=os.environ.get("OPENAI_API_KEY"))
weave.init("openai-audio-chat")
@weave.op() 데코레이터는 함수의 입력, 출력, 오디오 파일을 Weave가 트레이스에 캡처하도록 합니다.
다음 코드는 함수 prompt_endpoint_and_log_trace를 정의합니다. 이 함수는 세 가지 주요 단계로 구성됩니다:
-
텍스트와 오디오 입력/출력을 지원하는
gpt-4o-audio-preview모델을 사용해 completion 객체를 만듭니다.- 모델에 다양한 억양으로 천천히 13까지 세도록 프롬프트를 제공합니다.
- completion을
stream으로 설정합니다.
- 스트리밍된 데이터를 청크 단위로 받아 기록할 새 출력 파일을 엽니다.
- 오디오 파일에 대한 열린 파일 핸들러를 반환하여 Weave가 트레이스에 오디오 데이터를 로그로 남기도록 합니다.
SAMPLE_RATE = 22050
@weave.op()
def prompt_endpoint_and_log_trace(system_prompt=None, user_prompt=None):
if not system_prompt:
system_prompt = "You're the fastest counter in the world"
if not user_prompt:
user_prompt = "Count to 13 super super slow, enunciate each number with a dramatic flair, changing up accents as you go along. British, French, German, Spanish, etc."
# 오디오 모달리티를 사용하여 OpenAI API에 요청
completion = client.chat.completions.create(
model="gpt-4o-audio-preview",
modalities=["text", "audio"],
audio={"voice": "fable", "format": "pcm16"},
stream=True,
messages=[
{"role": "system", "content": system_prompt},
{"role": "user", "content": user_prompt},
],
)
# 쓰기용 wave 파일 열기
with wave.open("./output.wav", "wb") as wav_file:
wav_file.setnchannels(1) # 모노
wav_file.setsampwidth(2) # 16비트
wav_file.setframerate(SAMPLE_RATE) # 샘플 레이트 (필요에 따라 조정)
# API에서 스트리밍되는 청크를 순서대로 기록
for chunk in completion:
if (
hasattr(chunk, "choices")
and chunk.choices is not None
and len(chunk.choices) > 0
and hasattr(chunk.choices[0].delta, "audio")
and chunk.choices[0].delta.audio.get("data") is not None
):
# base64 오디오 데이터 디코딩
audio_data = base64.b64decode(chunk.choices[0].delta.audio.get("data"))
# 현재 청크를 wave 파일에 기록
wav_file.writeframes(audio_data)
# Weave op에 파일 반환
return wave.open("output.wav", "rb")
테스트
from IPython.display import Audio
# 오디오 스트림을 작성하는 함수 호출
prompt_endpoint_and_log_trace(
system_prompt="You're the fastest counter in the world",
user_prompt="Count to 13 super super slow, enunciate each number with a dramatic flair, changing up accents as you go along. British, French, German, Spanish, etc.",
)
# 업데이트된 오디오 스트림 표시
display(Audio("output.wav", rate=SAMPLE_RATE, autoplay=True))
고급 사용법: Weave로 Realtime API 사용하기

- 마이크 설정의 셀을 검토하세요.
- Google Colab 실행 환경의 제한으로 인해 이 예시는 호스트 머신에서 Jupyter Notebook으로 실행해야 합니다. 브라우저에서는 실행할 수 없습니다.
- macOS에서는 PyAudio가 작동하려면 Brew를 통해
portaudio를 설치해야 합니다.
- macOS에서는 PyAudio가 작동하려면 Brew를 통해
enable_audio_playback표시/숨기기 옵션을 활성화하면 어시스턴트가 출력하는 오디오가 재생됩니다. 에코 감지에는 복잡한 구현이 필요하므로, 이 옵션을 활성화하는 경우 헤드폰이 필요합니다.
필수 요구 사항 설정
%%capture
!pip install numpy==2.0
!pip install weave
!pip install pyaudio # Mac에서는 먼저 `brew install portaudio`로 portaudio를 설치해야 할 수 있습니다
!pip install websocket-client
!pip install set-env-colab-kaggle-dotenv -q # 환경 변수용
!pip install resampy
python
import io
import json
import os
import threading
from typing import Optional
import pyaudio
import resampy
import websocket
from set_env import set_env
import weave
python
# 환경 변수를 설정합니다.
# 사용 방법은 https://pypi.org/project/set-env-colab-kaggle-dotenv/ 를 참조하세요.
_ = set_env("OPENAI_API_KEY")
_ = set_env("WANDB_API_KEY")
마이크 설정
INPUT_DEVICE_INDEX와 OUTPUT_DEVICE_INDEX를 설정하세요. 입력 장치에는 입력 채널이 최소 1개 이상 있어야 하고, 출력 장치에는 출력 채널이 최소 1개 이상 있어야 합니다.
# 다음 셀을 구성할 수 있도록 pyaudio에서 장치 목록을 가져옵니다
p = pyaudio.PyAudio()
devices_data = {i: p.get_device_info_by_index(i) for i in range(p.get_device_count())}
for i, device in devices_data.items():
print(
f"Found device @{i}: {device['name']} with sample rate: {device['defaultSampleRate']} and input channels: {device['maxInputChannels']} and output channels: {device['maxOutputChannels']}"
)
python
INPUT_DEVICE_INDEX = 3 # @param # 위의 장치 목록을 참고하여 선택하세요. 장치의 입력 채널이 1개 이상인지 확인하세요.
OUTPUT_DEVICE_INDEX = 12 # @param # 위의 장치 목록을 참고하여 선택하세요. 장치의 출력 채널이 1개 이상인지 확인하세요.
enable_audio_playback = True # @param {type:"boolean"} # 어시스턴트 오디오 재생을 켜거나 끕니다. 헤드폰이 필요합니다.
# 오디오 녹음 및 스트리밍 파라미터
INPUT_DEVICE_CHANNELS = devices_data[INPUT_DEVICE_INDEX][
"maxInputChannels"
] # 위의 장치 목록에서 가져옴
SAMPLE_RATE = int(
devices_data[INPUT_DEVICE_INDEX]["defaultSampleRate"]
) # 위의 장치 목록에서 가져옴
CHUNK = int(SAMPLE_RATE / 10) # 프레임당 샘플 수
SAMPLE_WIDTH = p.get_sample_size(pyaudio.paInt16) # 해당 포맷의 프레임당 샘플 수
CHUNK_DURATION = 0.3 # OAI API로 전송되는 청크당 오디오 길이(초)
OAI_SAMPLE_RATE = (
24000 # OAI 샘플 레이트는 24kHz이며, 어시스턴트 오디오를 재생하거나 저장하는 데 필요합니다
)
OUTPUT_DEVICE_CHANNELS = 1 # 모노 출력을 위해 1로 설정
OpenAI Realtime API 스키마 구현
OpenAI Realtime API용 Pydantic 스키마
from enum import Enum
from typing import Any, Literal, Union
from pydantic import BaseModel, Field, ValidationError
class BaseEvent(BaseModel):
type: Union["ClientEventTypes", "ServerEventTypes"]
event_id: Optional[str] = None # 모든 이벤트에 선택적 필드로 event_id 추가
# def model_dump_json(self, *args, **kwargs):
# # Only include non-None fields
# return super().model_dump_json(*args, exclude_none=True, **kwargs)
class ChatMessage(BaseModel):
role: Literal["user", "assistant"]
content: str
timestamp: float
""" CLIENT EVENTS """
class ClientEventTypes(str, Enum):
SESSION_UPDATE = "session.update"
CONVERSATION_ITEM_CREATE = "conversation.item.create"
CONVERSATION_ITEM_TRUNCATE = "conversation.item.truncate"
CONVERSATION_ITEM_DELETE = "conversation.item.delete"
RESPONSE_CREATE = "response.create"
RESPONSE_CANCEL = "response.cancel"
INPUT_AUDIO_BUFFER_APPEND = "input_audio_buffer.append"
INPUT_AUDIO_BUFFER_COMMIT = "input_audio_buffer.commit"
INPUT_AUDIO_BUFFER_CLEAR = "input_audio_buffer.clear"
ERROR = "error"
#### Session Update
class TurnDetection(BaseModel):
type: Literal["server_vad"]
threshold: float = Field(..., ge=0.0, le=1.0)
prefix_padding_ms: int
silence_duration_ms: int
class InputAudioTranscription(BaseModel):
model: Optional[str] = None
class ToolParameterProperty(BaseModel):
type: str
class ToolParameter(BaseModel):
type: str
properties: dict[str, ToolParameterProperty]
required: list[str]
class Tool(BaseModel):
type: Literal["function", "code_interpreter", "file_search"]
name: Optional[str] = None
description: Optional[str] = None
parameters: Optional[ToolParameter] = None
class Session(BaseModel):
modalities: Optional[list[str]] = None
instructions: Optional[str] = None
voice: Optional[str] = None
input_audio_format: Optional[str] = None
output_audio_format: Optional[str] = None
input_audio_transcription: Optional[InputAudioTranscription] = None
turn_detection: Optional[TurnDetection] = None
tools: Optional[list[Tool]] = None
tool_choice: Optional[str] = None
temperature: Optional[float] = None
max_output_tokens: Optional[int] = None
class SessionUpdate(BaseEvent):
type: Literal[ClientEventTypes.SESSION_UPDATE] = ClientEventTypes.SESSION_UPDATE
session: Session
#### Audio Buffers
class InputAudioBufferAppend(BaseEvent):
type: Literal[ClientEventTypes.INPUT_AUDIO_BUFFER_APPEND] = (
ClientEventTypes.INPUT_AUDIO_BUFFER_APPEND
)
audio: str
class InputAudioBufferCommit(BaseEvent):
type: Literal[ClientEventTypes.INPUT_AUDIO_BUFFER_COMMIT] = (
ClientEventTypes.INPUT_AUDIO_BUFFER_COMMIT
)
class InputAudioBufferClear(BaseEvent):
type: Literal[ClientEventTypes.INPUT_AUDIO_BUFFER_CLEAR] = (
ClientEventTypes.INPUT_AUDIO_BUFFER_CLEAR
)
#### Messages
class MessageContent(BaseModel):
type: Literal["input_audio"]
audio: str
class ConversationItemContent(BaseModel):
type: Literal["input_text", "input_audio", "text", "audio"]
text: Optional[str] = None
audio: Optional[str] = None
transcript: Optional[str] = None
class FunctionCallContent(BaseModel):
call_id: str
name: str
arguments: str
class FunctionCallOutputContent(BaseModel):
output: str
class ConversationItem(BaseModel):
id: Optional[str] = None
type: Literal["message", "function_call", "function_call_output"]
status: Optional[Literal["completed", "in_progress", "incomplete"]] = None
role: Literal["user", "assistant", "system"]
content: list[
Union[ConversationItemContent, FunctionCallContent, FunctionCallOutputContent]
]
call_id: Optional[str] = None
name: Optional[str] = None
arguments: Optional[str] = None
output: Optional[str] = None
class ConversationItemCreate(BaseEvent):
type: Literal[ClientEventTypes.CONVERSATION_ITEM_CREATE] = (
ClientEventTypes.CONVERSATION_ITEM_CREATE
)
item: ConversationItem
class ConversationItemTruncate(BaseEvent):
type: Literal[ClientEventTypes.CONVERSATION_ITEM_TRUNCATE] = (
ClientEventTypes.CONVERSATION_ITEM_TRUNCATE
)
item_id: str
content_index: int
audio_end_ms: int
class ConversationItemDelete(BaseEvent):
type: Literal[ClientEventTypes.CONVERSATION_ITEM_DELETE] = (
ClientEventTypes.CONVERSATION_ITEM_DELETE
)
item_id: str
#### Responses
class ResponseCreate(BaseEvent):
type: Literal[ClientEventTypes.RESPONSE_CREATE] = ClientEventTypes.RESPONSE_CREATE
class ResponseCancel(BaseEvent):
type: Literal[ClientEventTypes.RESPONSE_CANCEL] = ClientEventTypes.RESPONSE_CANCEL
# Update the Event union to include all event types
ClientEvent = Union[
SessionUpdate,
InputAudioBufferAppend,
InputAudioBufferCommit,
InputAudioBufferClear,
ConversationItemCreate,
ConversationItemTruncate,
ConversationItemDelete,
ResponseCreate,
ResponseCancel,
]
""" SERVER EVENTS """
class ServerEventTypes(str, Enum):
ERROR = "error"
RESPONSE_AUDIO_TRANSCRIPT_DONE = "response.audio_transcript.done"
RESPONSE_AUDIO_TRANSCRIPT_DELTA = "response.audio_transcript.delta"
RESPONSE_AUDIO_DELTA = "response.audio.delta"
SESSION_CREATED = "session.created"
SESSION_UPDATED = "session.updated"
CONVERSATION_CREATED = "conversation.created"
INPUT_AUDIO_BUFFER_COMMITTED = "input_audio_buffer.committed"
INPUT_AUDIO_BUFFER_CLEARED = "input_audio_buffer.cleared"
INPUT_AUDIO_BUFFER_SPEECH_STARTED = "input_audio_buffer.speech_started"
INPUT_AUDIO_BUFFER_SPEECH_STOPPED = "input_audio_buffer.speech_stopped"
CONVERSATION_ITEM_CREATED = "conversation.item.created"
CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_COMPLETED = (
"conversation.item.input_audio_transcription.completed"
)
CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_FAILED = (
"conversation.item.input_audio_transcription.failed"
)
CONVERSATION_ITEM_TRUNCATED = "conversation.item.truncated"
CONVERSATION_ITEM_DELETED = "conversation.item.deleted"
RESPONSE_CREATED = "response.created"
RESPONSE_DONE = "response.done"
RESPONSE_OUTPUT_ITEM_ADDED = "response.output_item.added"
RESPONSE_OUTPUT_ITEM_DONE = "response.output_item.done"
RESPONSE_CONTENT_PART_ADDED = "response.content_part.added"
RESPONSE_CONTENT_PART_DONE = "response.content_part.done"
RESPONSE_TEXT_DELTA = "response.text.delta"
RESPONSE_TEXT_DONE = "response.text.done"
RESPONSE_AUDIO_DONE = "response.audio.done"
RESPONSE_FUNCTION_CALL_ARGUMENTS_DELTA = "response.function_call_arguments.delta"
RESPONSE_FUNCTION_CALL_ARGUMENTS_DONE = "response.function_call_arguments.done"
RATE_LIMITS_UPDATED = "rate_limits.updated"
#### Errors
class ErrorDetails(BaseModel):
type: Optional[str] = None
code: Optional[str] = None
message: Optional[str] = None
param: Optional[str] = None
class ErrorEvent(BaseEvent):
type: Literal[ServerEventTypes.ERROR] = ServerEventTypes.ERROR
error: ErrorDetails
#### Session
class SessionCreated(BaseEvent):
type: Literal[ServerEventTypes.SESSION_CREATED] = ServerEventTypes.SESSION_CREATED
session: Session
class SessionUpdated(BaseEvent):
type: Literal[ServerEventTypes.SESSION_UPDATED] = ServerEventTypes.SESSION_UPDATED
session: Session
#### Conversation
class Conversation(BaseModel):
id: str
object: Literal["realtime.conversation"]
class ConversationCreated(BaseEvent):
type: Literal[ServerEventTypes.CONVERSATION_CREATED] = (
ServerEventTypes.CONVERSATION_CREATED
)
conversation: Conversation
class ConversationItemCreated(BaseEvent):
type: Literal[ServerEventTypes.CONVERSATION_ITEM_CREATED] = (
ServerEventTypes.CONVERSATION_ITEM_CREATED
)
previous_item_id: Optional[str] = None
item: ConversationItem
class ConversationItemInputAudioTranscriptionCompleted(BaseEvent):
type: Literal[
ServerEventTypes.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_COMPLETED
] = ServerEventTypes.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_COMPLETED
item_id: str
content_index: int
transcript: str
class ConversationItemInputAudioTranscriptionFailed(BaseEvent):
type: Literal[
ServerEventTypes.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_FAILED
] = ServerEventTypes.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_FAILED
item_id: str
content_index: int
error: dict[str, Any]
class ConversationItemTruncated(BaseEvent):
type: Literal[ServerEventTypes.CONVERSATION_ITEM_TRUNCATED] = (
ServerEventTypes.CONVERSATION_ITEM_TRUNCATED
)
item_id: str
content_index: int
audio_end_ms: int
class ConversationItemDeleted(BaseEvent):
type: Literal[ServerEventTypes.CONVERSATION_ITEM_DELETED] = (
ServerEventTypes.CONVERSATION_ITEM_DELETED
)
item_id: str
#### 응답
class ResponseUsage(BaseModel):
total_tokens: int
input_tokens: int
output_tokens: int
input_token_details: Optional[dict[str, int]] = None
output_token_details: Optional[dict[str, int]] = None
class ResponseOutput(BaseModel):
id: str
object: Literal["realtime.item"]
type: str
status: str
role: str
content: list[dict[str, Any]]
class ResponseContentPart(BaseModel):
type: str
text: Optional[str] = None
class ResponseOutputItemContent(BaseModel):
type: str
text: Optional[str] = None
class ResponseStatusDetails(BaseModel):
type: str
reason: str
class ResponseOutputItem(BaseModel):
id: str
object: Literal["realtime.item"]
type: str
status: str
role: str
content: list[ResponseOutputItemContent]
class Response(BaseModel):
id: str
object: Literal["realtime.response"]
status: str
status_details: Optional[ResponseStatusDetails] = None
output: list[ResponseOutput]
usage: Optional[ResponseUsage]
class ResponseCreated(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_CREATED] = ServerEventTypes.RESPONSE_CREATED
response: Response
class ResponseDone(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_DONE] = ServerEventTypes.RESPONSE_DONE
response: Response
class ResponseOutputItemAdded(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_OUTPUT_ITEM_ADDED] = (
ServerEventTypes.RESPONSE_OUTPUT_ITEM_ADDED
)
response_id: str
output_index: int
item: ResponseOutputItem
class ResponseOutputItemDone(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_OUTPUT_ITEM_DONE] = (
ServerEventTypes.RESPONSE_OUTPUT_ITEM_DONE
)
response_id: str
output_index: int
item: ResponseOutputItem
class ResponseContentPartAdded(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_CONTENT_PART_ADDED] = (
ServerEventTypes.RESPONSE_CONTENT_PART_ADDED
)
response_id: str
item_id: str
output_index: int
content_index: int
part: ResponseContentPart
class ResponseContentPartDone(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_CONTENT_PART_DONE] = (
ServerEventTypes.RESPONSE_CONTENT_PART_DONE
)
response_id: str
item_id: str
output_index: int
content_index: int
part: ResponseContentPart
#### 응답 텍스트
class ResponseTextDelta(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_TEXT_DELTA] = (
ServerEventTypes.RESPONSE_TEXT_DELTA
)
response_id: str
item_id: str
output_index: int
content_index: int
delta: str
class ResponseTextDone(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_TEXT_DONE] = (
ServerEventTypes.RESPONSE_TEXT_DONE
)
response_id: str
item_id: str
output_index: int
content_index: int
text: str
#### 응답 오디오
class ResponseAudioTranscriptDone(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_AUDIO_TRANSCRIPT_DONE] = (
ServerEventTypes.RESPONSE_AUDIO_TRANSCRIPT_DONE
)
transcript: str
class ResponseAudioTranscriptDelta(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_AUDIO_TRANSCRIPT_DELTA] = (
ServerEventTypes.RESPONSE_AUDIO_TRANSCRIPT_DELTA
)
delta: str
class ResponseAudioDelta(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_AUDIO_DELTA] = (
ServerEventTypes.RESPONSE_AUDIO_DELTA
)
response_id: str
item_id: str
delta: str
class ResponseAudioDone(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_AUDIO_DONE] = (
ServerEventTypes.RESPONSE_AUDIO_DONE
)
response_id: str
item_id: str
output_index: int
content_index: int
class InputAudioBufferCommitted(BaseEvent):
type: Literal[ServerEventTypes.INPUT_AUDIO_BUFFER_COMMITTED] = (
ServerEventTypes.INPUT_AUDIO_BUFFER_COMMITTED
)
previous_item_id: Optional[str] = None
item_id: Optional[str] = None
event_id: Optional[str] = None
class InputAudioBufferCleared(BaseEvent):
type: Literal[ServerEventTypes.INPUT_AUDIO_BUFFER_CLEARED] = (
ServerEventTypes.INPUT_AUDIO_BUFFER_CLEARED
)
class InputAudioBufferSpeechStarted(BaseEvent):
type: Literal[ServerEventTypes.INPUT_AUDIO_BUFFER_SPEECH_STARTED] = (
ServerEventTypes.INPUT_AUDIO_BUFFER_SPEECH_STARTED
)
audio_start_ms: int
item_id: str
class InputAudioBufferSpeechStopped(BaseEvent):
type: Literal[ServerEventTypes.INPUT_AUDIO_BUFFER_SPEECH_STOPPED] = (
ServerEventTypes.INPUT_AUDIO_BUFFER_SPEECH_STOPPED
)
audio_end_ms: int
item_id: str
#### 함수 호출
class ResponseFunctionCallArgumentsDelta(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_FUNCTION_CALL_ARGUMENTS_DELTA] = (
ServerEventTypes.RESPONSE_FUNCTION_CALL_ARGUMENTS_DELTA
)
response_id: str
item_id: str
output_index: int
call_id: str
delta: str
class ResponseFunctionCallArgumentsDone(BaseEvent):
type: Literal[ServerEventTypes.RESPONSE_FUNCTION_CALL_ARGUMENTS_DONE] = (
ServerEventTypes.RESPONSE_FUNCTION_CALL_ARGUMENTS_DONE
)
response_id: str
item_id: str
output_index: int
call_id: str
arguments: str
#### 요청 속도 제한
class RateLimit(BaseModel):
name: str
limit: int
remaining: int
reset_seconds: float
class RateLimitsUpdated(BaseEvent):
type: Literal[ServerEventTypes.RATE_LIMITS_UPDATED] = (
ServerEventTypes.RATE_LIMITS_UPDATED
)
rate_limits: list[RateLimit]
ServerEvent = Union[
ErrorEvent,
ConversationCreated,
ResponseAudioTranscriptDone,
ResponseAudioTranscriptDelta,
ResponseAudioDelta,
ResponseCreated,
ResponseDone,
ResponseOutputItemAdded,
ResponseOutputItemDone,
ResponseContentPartAdded,
ResponseContentPartDone,
ResponseTextDelta,
ResponseTextDone,
ResponseAudioDone,
ConversationItemInputAudioTranscriptionCompleted,
SessionCreated,
SessionUpdated,
InputAudioBufferCleared,
InputAudioBufferSpeechStarted,
InputAudioBufferSpeechStopped,
ConversationItemCreated,
ConversationItemInputAudioTranscriptionFailed,
ConversationItemTruncated,
ConversationItemDeleted,
RateLimitsUpdated,
]
EVENT_TYPE_TO_MODEL = {
ServerEventTypes.ERROR: ErrorEvent,
ServerEventTypes.RESPONSE_AUDIO_TRANSCRIPT_DONE: ResponseAudioTranscriptDone,
ServerEventTypes.RESPONSE_AUDIO_TRANSCRIPT_DELTA: ResponseAudioTranscriptDelta,
ServerEventTypes.RESPONSE_AUDIO_DELTA: ResponseAudioDelta,
ServerEventTypes.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_COMPLETED: ConversationItemInputAudioTranscriptionCompleted,
ServerEventTypes.SESSION_CREATED: SessionCreated,
ServerEventTypes.SESSION_UPDATED: SessionUpdated,
ServerEventTypes.CONVERSATION_CREATED: ConversationCreated,
ServerEventTypes.INPUT_AUDIO_BUFFER_COMMITTED: InputAudioBufferCommitted,
ServerEventTypes.INPUT_AUDIO_BUFFER_CLEARED: InputAudioBufferCleared,
ServerEventTypes.INPUT_AUDIO_BUFFER_SPEECH_STARTED: InputAudioBufferSpeechStarted,
ServerEventTypes.INPUT_AUDIO_BUFFER_SPEECH_STOPPED: InputAudioBufferSpeechStopped,
ServerEventTypes.CONVERSATION_ITEM_CREATED: ConversationItemCreated,
ServerEventTypes.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_FAILED: ConversationItemInputAudioTranscriptionFailed,
ServerEventTypes.CONVERSATION_ITEM_TRUNCATED: ConversationItemTruncated,
ServerEventTypes.CONVERSATION_ITEM_DELETED: ConversationItemDeleted,
ServerEventTypes.RESPONSE_CREATED: ResponseCreated,
ServerEventTypes.RESPONSE_DONE: ResponseDone,
ServerEventTypes.RESPONSE_OUTPUT_ITEM_ADDED: ResponseOutputItemAdded,
ServerEventTypes.RESPONSE_OUTPUT_ITEM_DONE: ResponseOutputItemDone,
ServerEventTypes.RESPONSE_CONTENT_PART_ADDED: ResponseContentPartAdded,
ServerEventTypes.RESPONSE_CONTENT_PART_DONE: ResponseContentPartDone,
ServerEventTypes.RESPONSE_TEXT_DELTA: ResponseTextDelta,
ServerEventTypes.RESPONSE_TEXT_DONE: ResponseTextDone,
ServerEventTypes.RESPONSE_AUDIO_DONE: ResponseAudioDone,
ServerEventTypes.RATE_LIMITS_UPDATED: RateLimitsUpdated,
}
def parse_server_event(event_data: dict) -> ServerEvent:
event_type = event_data.get("type")
if not event_type:
raise ValueError("Event data is missing 'type' field")
model_class = EVENT_TYPE_TO_MODEL.get(event_type)
if not model_class:
raise ValueError(f"Unknown event type: {event_type}")
try:
return model_class(**event_data)
except ValidationError as e:
raise ValueError(f"Failed to parse event of type {event_type}: {str(e)}") from e
디스크와 메모리에 쓰는 오디오 스트림 작성기
class StreamingWavWriter:
"""Writes audio integer or byte array chunks to a WAV file."""
wav_file = None
buffer = None
in_memory = False
def __init__(
self,
filename=None,
channels=INPUT_DEVICE_CHANNELS,
sample_width=SAMPLE_WIDTH,
framerate=SAMPLE_RATE,
):
self.in_memory = filename is None
if self.in_memory:
self.buffer = io.BytesIO()
self.wav_file = wave.open(self.buffer, "wb")
else:
self.wav_file = wave.open(filename, "wb")
self.wav_file.setnchannels(channels)
self.wav_file.setsampwidth(sample_width)
self.wav_file.setframerate(framerate)
def append_int16_chunk(self, int16_data):
if int16_data is not None:
self.wav_file.writeframes(
int16_data.tobytes()
if isinstance(int16_data, np.ndarray)
else int16_data
)
def close(self):
self.wav_file.close()
def get_wav_buffer(self):
assert self.in_memory, "Buffer only available if stream is in memory."
return self.buffer
Realtime audio model
- init: 로컬 버퍼(입력 오디오)와 스트림(assistant 재생 스트림, 사용자 오디오 디스크 기록 스트림)을 초기화하고 Realtime API에 연결합니다.
- receive_messages_thread: 스레드가 API에서 메시지를 수신하는 작업을 처리합니다. 코드는 네 가지 주요 이벤트 유형을 처리합니다.
RESPONSE_AUDIO_TRANSCRIPT_DONE: 서버가 assistant 응답이 완료되었음을 알리고 전사본을 제공합니다.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_COMPLETED: 서버가 사용자 오디오 전사가 완료되었음을 알리고 사용자 오디오의 전사본을 전송합니다. 코드는 이 전사본을 Weave에 기록하고 사용자에게 출력합니다.RESPONSE_AUDIO_DELTA: 서버가 assistant 응답 오디오의 새 청크를 전송합니다. 코드는 이를 응답 ID별로 진행 중인 응답 데이터에 추가하고, 재생을 위해 출력 스트림에도 추가합니다.RESPONSE_DONE: 서버가 assistant 응답이 완료되었음을 알립니다. 코드는 응답에 연결된 모든 오디오 청크와 전사본을 가져와 Weave에 기록합니다.
- send_audio: 핸들러가 사용자 오디오 청크를 버퍼에 추가하고, 오디오 버퍼가 일정 크기에 도달하면 오디오 청크를 전송합니다.
class RTAudioModel(weave.Model):
"""Model class for realtime e2e audio OpenAI model interaction with Whisper user transcription for logging."""
realtime_model_name: str = "gpt-4o-realtime-preview-2024-10-01" # 실시간 e2e 오디오 전용 모델 인터랙션
stop_event: Optional[threading.Event] = threading.Event() # 모델을 중지하는 이벤트
ws: Optional[websocket.WebSocket] = None # OpenAI 통신용 웹소켓
user_wav_writer: Optional[StreamingWavWriter] = (
None # 사용자 출력을 파일에 기록하는 스트림
)
input_audio_buffer: Optional[np.ndarray] = None # 사용자 오디오 청크 버퍼
assistant_outputs: dict[str, StreamingWavWriter] = (
None # Weave로 전송하기 위해 집계된 어시스턴트 출력
)
playback_stream: Optional[pyaudio.Stream] = (
None # 어시스턴트 응답 재생용 재생 스트림
)
def __init__(self):
super().__init__()
self.stop_event.clear()
self.user_wav_writer = StreamingWavWriter(
filename="user_audio.wav", framerate=SAMPLE_RATE
)
self.input_audio_buffer = np.array([], dtype=np.int16)
self.ws = websocket.WebSocket()
self.assistant_outputs = {}
# 활성화된 경우 어시스턴트 오디오 재생 스트림 열기
if enable_audio_playback:
self.playback_stream = pyaudio.PyAudio().open(
format=pyaudio.paInt16,
channels=OUTPUT_DEVICE_CHANNELS,
rate=OAI_SAMPLE_RATE,
output=True,
output_device_index=OUTPUT_DEVICE_INDEX,
)
# 웹소켓 연결
try:
self.ws.connect(
f"wss://api.openai.com/v1/realtime?model={self.realtime_model_name}",
header={
"Authorization": f"Bearer {os.environ.get('OPENAI_API_KEY')}",
"OpenAI-Beta": "realtime=v1",
},
)
# 설정 메시지 전송
config_event = SessionUpdate(
session=Session(
modalities=["text", "audio"], # 사용할 모달리티
input_audio_transcription=InputAudioTranscription(
model="whisper-1"
), # 전사(transcription)에 whisper-1 사용
turn_detection=TurnDetection(
type="server_vad",
threshold=0.3,
prefix_padding_ms=300,
silence_duration_ms=600,
), # 무음 감지를 위한 서버 VAD
)
)
self.ws.send(config_event.model_dump_json(exclude_none=True))
self.log_ws_message(config_event.model_dump_json(exclude_none=True), "Sent")
# 리스너 시작
websocket_thread = threading.Thread(target=self.receive_messages_thread)
websocket_thread.daemon = True
websocket_thread.start()
except Exception as e:
print(f"Error connecting to WebSocket: {e}")
##### Weave 인테그레이션 및 메시지 핸들러 #####
def handle_assistant_response_audio_delta(self, data: ResponseAudioDelta):
if data.response_id not in self.assistant_outputs:
self.assistant_outputs[data.response_id] = StreamingWavWriter(
framerate=OAI_SAMPLE_RATE
)
data_bytes = base64.b64decode(data.delta)
self.assistant_outputs[data.response_id].append_int16_chunk(data_bytes)
if enable_audio_playback:
self.playback_stream.write(data_bytes)
return {"assistant_audio": data_bytes}
@weave.op()
def handle_assistant_response_done(self, data: ResponseDone):
wave_file_stream = self.assistant_outputs[data.response.id]
wave_file_stream.close()
wave_file_stream.buffer.seek(0)
weave_payload = {
"assistant_audio": wave.open(wave_file_stream.get_wav_buffer(), "rb"),
"assistant_transcript": data.response.output[0]
.content[0]
.get("transcript", "Transcript Unavailable."),
}
return weave_payload
@weave.op()
def handle_user_transcription_done(
self, data: ConversationItemInputAudioTranscriptionCompleted
):
return {"user_transcript": data.transcript}
##### 메시지 수신기 및 발신기 #####
def receive_messages_thread(self):
while not self.stop_event.is_set():
try:
data = json.loads(self.ws.recv())
self.log_ws_message(json.dumps(data, indent=2))
parsed_event = parse_server_event(data)
if parsed_event.type == ServerEventTypes.RESPONSE_AUDIO_TRANSCRIPT_DONE:
print("Assistant: ", parsed_event.transcript)
elif (
parsed_event.type
== ServerEventTypes.CONVERSATION_ITEM_INPUT_AUDIO_TRANSCRIPTION_COMPLETED
):
print("User: ", parsed_event.transcript)
self.handle_user_transcription_done(parsed_event)
elif parsed_event.type == ServerEventTypes.RESPONSE_AUDIO_DELTA:
self.handle_assistant_response_audio_delta(parsed_event)
elif parsed_event.type == ServerEventTypes.RESPONSE_DONE:
self.handle_assistant_response_done(parsed_event)
elif parsed_event.type == ServerEventTypes.ERROR:
print(
f"\nError from server: {parsed_event.error.model_dump_json(exclude_none=True)}"
)
except websocket.WebSocketConnectionClosedException:
print("\nWebSocket connection closed")
break
except json.JSONDecodeError:
continue
except Exception as e:
print(f"\nError in receive_messages: {e}")
break
def send_audio(self, audio_chunk):
if self.ws and self.ws.connected:
self.input_audio_buffer = np.append(
self.input_audio_buffer, np.frombuffer(audio_chunk, dtype=np.int16)
)
if len(self.input_audio_buffer) >= SAMPLE_RATE * CHUNK_DURATION:
try:
# OAI 샘플 레이트로 오디오 리샘플링
resampled_audio = (
resampy.resample(
self.input_audio_buffer, SAMPLE_RATE, OAI_SAMPLE_RATE
)
if SAMPLE_RATE != OAI_SAMPLE_RATE
else self.input_audio_buffer
)
# OAI API로 오디오 청크 전송
audio_event = InputAudioBufferAppend(
audio=base64.b64encode(
resampled_audio.astype(np.int16).tobytes()
).decode("utf-8") # 오디오 배열을 b64 바이트로 변환
)
self.ws.send(audio_event.model_dump_json(exclude_none=True))
self.log_ws_message(
audio_event.model_dump_json(exclude_none=True), "Sent"
)
finally:
self.user_wav_writer.append_int16_chunk(self.input_audio_buffer)
# 오디오 버퍼 초기화
self.input_audio_buffer = np.array([], dtype=np.int16)
else:
print("Error sending audio: websocket not initialized.")
##### 일반 유틸리티 함수 #####
def log_ws_message(self, message, direction="Received"):
with open("websocket_log.txt", "a") as log_file:
log_file.write(
f"{time.strftime('%Y-%m-%d %H:%M:%S')} - {direction}: {message}\n"
)
def stop(self):
self.stop_event.set()
if self.ws:
self.ws.close()
self.user_wav_writer.close()
오디오 레코더
send_audio 메서드에 연결된 핸들러와 함께 PyAudio 입력 스트림을 사용합니다. 코드는 프로그램이 종료될 때 안전하게 종료할 수 있도록 이 스트림을 메인 스레드로 반환합니다.
# 오디오 캡처 스트림
def record_audio(realtime_model: RTAudioModel) -> pyaudio.Stream:
"""Setup a Pyaudio input stream and use the RTAudioModel as a callback for streaming data."""
def audio_callback(in_data, frame_count, time_info, status):
realtime_model.send_audio(in_data)
return (None, pyaudio.paContinue)
p = pyaudio.PyAudio()
stream = p.open(
format=pyaudio.paInt16,
channels=INPUT_DEVICE_CHANNELS,
rate=SAMPLE_RATE,
input=True,
input_device_index=INPUT_DEVICE_INDEX,
frames_per_buffer=CHUNK,
stream_callback=audio_callback,
)
stream.start_stream()
print("Recording started. Please begin speaking to your personal assistant...")
return stream
메인 스레드
weave.init(project_name="realtime-oai-audio-testing")
realtime_model = RTAudioModel()
if realtime_model.ws and realtime_model.ws.connected:
recording_stream: pyaudio.Stream = record_audio(realtime_model)
try:
while not realtime_model.stop_event.is_set():
time.sleep(1)
except KeyboardInterrupt:
pass
except Exception as e:
print(f"Error in main loop: {e}")
import traceback
traceback.print_exc()
finally:
print("Exiting...")
realtime_model.stop()
if recording_stream and recording_stream.is_active():
recording_stream.stop_stream()
recording_stream.close()
else:
print(
"WebSocket connection failed. Please check your API key and internet connection."
)